var gameCards = [
    {
        type:"soldier",
        cost:1,
        attack:1,
        life:1
    },
    {
        type:"soldier",
        cost:1,
        attack:1,
        life:1
    },
    {
        type:"soldier",
        cost:2,
        attack:1,
        life:2        
    },
    {
        type:"soldier",
        cost:2,
        attack:2,
        life:1
    },
    {
        type:"soldier",
        cost:3,
        attack:1,
        life:3
    },
    {
        type:"soldier",
        cost:3,
        attack:3,
        life:1
    }, 
    { 
        type:"soldier",
        cost:3,
        attack:2,
        life:2
    },
    {
        type:"soldier",
        cost:4,
        attack:3,
        life:3
    },
    {
        type:"soldier",
        cost:4,
        attack:4,
        life:2
    },
    {
        type:"soldier",
        cost:4,
        attack:1,
        life:6
    },
    {
        type:"soldier",
        cost:5,
        attack:4,
        life:4
    },
    {
        type:"soldier",
        cost:6,
        attack:5,
        life:4
    },
    {
        type:"soldier",
        cost:7,
        attack:3,
        life:7
    },
    {
        type:"magic",
        cost:1,
        attack:2,
        target:"single"
    },
    {
        type:"magic",
        cost:1,
        attack:2,
        target:"single"
    },
    {
        type:"magic",
        cost:1,
        attack:1,
        target:"all"
    },
    {
        type:"magic",
        cost:2,
        attack:1,
        target:"all,enemy_soldier"
    },
    {
        type:"magic",
        cost:2,
        attack:1,
        target:"all,enemy_soldier"
    },
    {
        type:"magic",
        cost:3,
        attack:5,
        target:"single,soldier"
    },
    {
        type:"magic",
        cost:4,
        attack:2,
        target:"all,enemy"
    },
    {
        type:"magic",
        cost:4,
        attack:6,
        target:"single,enemy_hero"
    },
    {
        type:"magic",
        cost:5,
        attack:3,
        target:"all,enemy_soldier"
    }
];

module.exports = gameCards;